Why Gamify your Classroom?
Students are among the 155 million Americans playing video games regularly, and you might be, too. That’s not a bad thing. When playing video games, students use many skills – facts and information are tools to solve problems in context, and they gain actionable feedback to use to win the game. When they fail to level up, they don’t just give up, but continue playing until they progress to the next level. Students also research information online to help find solutions to the game. While playing, students tend to teach friends how to power up with each level of the game. Failure is a source of feedback and learning, collaboration is necessary, and learning and assessment are tightly integrated
Why shouldn’t we take advantage of this platform and incorporate it into our classrooms?
So how is this helpful?
* Students earn privileges that empower them to succeed.
* Classroom management is easier, and students learn collaboration.
* Class Tools gamify existing curriculum and makes lessons interactive!
* And more.