Blender is a software tool that supports the entirety of the 3D pipeline —modeling, rigging, animation, simulation, rendering, compositing, motion tracking, video editing and 2D animation pipeline.
In this introductory class students will learn about:
Must be competent and confident with navigating your way around a computer.
A laptop or desktop with Blender3D already installed. We will host an install day for those that need help.
Age restrictions: After testing this material on a younger audience we have determined that this course is best suited for the computer savvy middle schoolers, high schoolers and adults. Fifth grade and above is a good guideline, but we do understand there will be exceptions.
Target Student: Artists who want to learn to bring their assets alive Game developers who wish to expand their skillsets Complete beginners who are willing to work hard Creative minded individuals that want to bring a concept to the digital world, be it real world physical art or digital art.
|YES. After each class, you will be given a verbal challenge, where you will need to create or modify a design using the new features you have learned in class. It's important to master these skills as our classes build on each lesson.|
Advanced 4th grader but best suited for 5th grade and up.
|Length||60 minutes / Class|
|Subject Area||Windows, Screens and Scenes, Properties Panels & Settings, Materials and Textures, Particles and Physics, 3D Modeling Basics|
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